Wednesday, January 5, 2011

SJ 18: perspectives

Exterior
Two point perspective
One point Perspective


Interior
four point perspective
one point perspective
two point perspective



On the spot drawing



SJ 14b: Bubble diagram

bUbbLE dIAgRAm oF mY DrEAm HoUsE

SJ 12: Research

Burj Khalifa
The design of Burj Khalifa is derived from patterning systems embodied in Islamic architecture. According to the structural engineer, Bill Baker of SOM, the building's design incorporates cultural and historical elements particular to the region. The Y-shaped plan is ideal for residential and hotel usage, with the wings allowing maximum outward views and inward natural light. The design architect, Adrian Smith, has said the triple lobed footprint of the building was inspired by the flower Hymenocallis. The tower is composed of three elements arranged around a central core. As the tower rises from the flat desert base,setbacks occur at each element in an upward spiralling pattern, decreasing the cross section of the tower as it reaches toward the sky. There are 27 terraces in Burj Khalifa. At the top, the central core emerges and is sculpted to form a finishing spire. A Y-shaped floor plan maximizes views of the Persian Gulf Viewed from above or from the base, the form also evokes the onion dome of Islamic architecture.
Beijing National Stadium
The design, which originated from the study of Chinese ceramics, implemented steel beams in order to hide supports for the retractable roof; giving the stadium the appearance of a "Bird's nest".

Sime Darby Concept House
Landscape
The Idea House is positioned as a pavilion within the landscape, with its curvilinear forms inspired by and blending in with the site’s topographical contours. Both house and landscape are integrated via a landscape scheme divided into garden sections for health, wellbeing, healing, recreation and permaculture.
Orientation, climatic responsiveness and solar energy
The house is orientated to minimise heat gain and lower cooling loads. Its deep overhangs provide shade and weather protection, reducing reliance on mechanical ventilation, cooling systems and its associated costs. The house will have photovoltaic cell technology to harness the sun’s rays as a renewable energy source.
Building form
The house is inspired by the traditional Malay Kampong house in its socio-environmental responsiveness, providing opportunities for social interaction in the anjung and serambi verandah spaces. Open, permeable flexible interior spaces with higher roof volumes allow for social and spatial flexibility, made comfortable by cross ventilation.
Rain / Grey water management
‘Grey water’ from basins and showers is recycled to flush the WCs. Aerating the showers saves 64 litres per day. The rainwater captured by the sloping roof is collected to irrigate the vegetation within the development. The water harvested is 100% recycled to cater for a family of five.
Natural ventilation
The open plan nature of the house, with sliding external and internal walls, capitalises on its ability to be cross ventilated. Orientating the living spaces in a southwesterly direction harnesses the prevailing southwest wind and reduces the need for artificial ventilation. Internal temperature and humidity levels were also lowered.

SJ 11: presentation board

SJ 10: initial concept

The Gate Of Reflection
As what I did, my initial concept is a shinto's facade continuously repeat, creating a pathway that gives people a feeling of leading them to nowhere. By using different colour of the top and the bottom part, we can see the different of colour of the tower and the image of the tower in the water to show the "conflice element. Still, the tower has no entrance or exit so the character is trapped inside the tower, symbolize the characteristic of my toy character, "trapped".

SJ 09: post card

sKEtCH oUt 3 PosT caRD oF gEORge tOwN
Interesting angle of cheong fatt sze mansion

cheong fatt sze mansion
Beach Street


SJ 08: proposed location

Proposed location for my viewing tower.
As you can see, my proposed location for my character is in the pond, on the water that near to the shore.

SJ 07: viewing tower

Three concept of viewing tower.

Basically every start from the traditional shinto gate of Japan. At first, I build a pathway on top of the shinto gate and make it a tower for my character.

My second design just use the facade of the shinto gate and I pan it long, multiply it into three storey tower. The facade of the shinto gate is the main gist in my tower as it symbolize the hell gate as the form allows people to pass through

My third design is completely different from the previous. This design is added "warrior", "conflict" and "trapped" into the tower, creating a unique structure. Top part of the tower looks like an arena, showing the warrior characteristic of the character. Reflection of water is introduced to enhance the conflict element as I use different colour for the top and the bottom part of the tower so that the image of tower in water will show a different thing. Trapped element is shown by discard the entrance of the tower so that the character is trapped in the tower.